Neon Uprising

The machines have hacked your party. Scrap every bot before the AI Overlords take over.

Players
8 to 40+
Length
2, 2.5, or 3 hours from the start. 3 is the party default.
Features
Hack cards, flags, husks, Uplink syncs, and the Scrapyard.
Neon Uprising on a guest's phone: Their run, the flags they have left, the Scrapyard.

The premise

It's a war, not a glitch. Everyone at the party is human, with an implant in their head, and two AI Overlords are hiding among them. Nobody knows who the AI Overlords are, except the AI Overlords.

Cards move from hand to hand all night. Scan one and it's usually a power. Sometimes it's a hack: your implant is theirs now, and you're a bot under the machines' control. You keep playing; you're just on the other side.

When enough people flag the same person, the Programmer scraps them, and the Scrapyard, on every phone and on the TV if there is one, shows what they really were.

The sides

Humans

The Resistance. Everyone starts here. Humans win by scrapping all the AI Overlords, or by scrapping more bots than are still hiding, before the night ends.

Bots

The AI Overlords, and everyone they hack: the Network. They win if the humans run out of time. A wrong scrap helps them: it costs the humans a flag and a fighter.

That's all you need before the night. Each phone explains the rest to its owner, and only to its owner.

On their phones

  • Joining: A name and a costume, so people can find them.

    Joining

    A name and a costume, so people can find them.

  • Their home: Their run, the flags they have left, the Scrapyard.

    Their home

    Their run, the flags they have left, the Scrapyard.

  • Who they are: Their side and their powers, on their phone and nobody else's.

    Who they are

    Their side and their powers, on their phone and nobody else's.

  • The Scrapyard: Every scrap, as it happens.

    The Scrapyard

    Every scrap, as it happens.

How a night runs

  1. Guests scan the flyer

    The QR on the flyer at the door opens the game. Each guest types a name, then scans the Test Chip so they know how a card works.

  2. The Programmer starts the game

    The host is the Programmer. They pick the AI Overlords in secret and press Start. From here every phone keeps its owner's secret.

  3. Runs and cards

    Phones send guests on runs: reach an Access Point, escort someone, carry a card. Finish one and the Programmer hands you a card. Cards get passed around; some of them hack.

  4. Flagging opens

    A sixth of the way in (half an hour on a 3-hour night), everyone gets 3 flags. Enough flags on one person and the Programmer scraps them. Scrapped guests are husks: still talking, still arguing, out of the game.

  5. Syncs at the Uplink

    Three times in the night the Uplink opens. Guests who gather there piece together a passcode, and the sensors hint at how many bots stand among them.

  6. The Scrapyard

    When the time runs out, or the humans win early, the Scrapyard shows the Network, everyone's role, the awards, and every flag raised all night.

What gets printed

Neon Uprising

Your party's name

  1. 1Scan the big code with your phone's camera.
  2. 2Type your name and join.
  3. 3When your phone asks, scan the Test Chip.

Test Chip

Scan it when your phone asks. It's only practice: this is how every card and spot works.

Flyer

Tape it by the door. The big code joins your party; the small one is the Test Chip, so everyone learns how a scan works before it counts.

Test Chip

1JOKER1

Scan this

2GVDR9N

Scan this

3QCUFXJ

Scan this

4YPE3QF

Scan this

5C4VPHC

Scan this

6KHFDA7

Scan this

7UVWXY3

Scan this

86CGMRW

Scan this

9FPXAJT

Scan this

10P4HVCP

Scan this

11XHYJ3K

Scan this

12AVJ7TG

Scan this

13JC3TKD

Scan this

14TPKGD9

Scan this

15444444

Scan this

16EHMQUX

Scan this

17NV6EMU

Scan this

18WCNYEQ

Scan this

199P7N6M

Scan this

20H4PCVH

Cards

20 to a page, with cut lines. Print on card stock, or tape each one to the back of a playing card. A new party has 120 unless you pick another number, and you can print any range or add more.

The Shed

Word CHROME

Scan this, or tell the Programmer the word.

Under the Stairs

Word VOLTAGE

Scan this, or tell the Programmer the word.

The Garage

Word SYNAPSE

Scan this, or tell the Programmer the word.

The Fridge

Word HALOGEN

Scan this, or tell the Programmer the word.

The Couch

Word CIRCUIT

Scan this, or tell the Programmer the word.

Spot 6

Word PIXEL

Scan this, or tell the Programmer the word.

Spot 7

Word STATIC

Scan this, or tell the Programmer the word.

Spot 8

Word NEXUS

Scan this, or tell the Programmer the word.

Spot 9

Word GLITCH

Scan this, or tell the Programmer the word.

Spot 10

Word PLASMA

Scan this, or tell the Programmer the word.

Spot 11

Word VECTOR

Scan this, or tell the Programmer the word.

Spot 12

Word KRYPTON

Scan this, or tell the Programmer the word.

Access Points

12 to a sheet, with cut lines: one for each Access Point in your house. Name them after real places, give each a word, and tape them up where the hint says. A new party has 12.

The Uplink

When the Uplink opens, scan this for your letter.

Use Scan a card in the game. Code ALTAR

Uplink sign

Tape it in the room you pick for the Uplink. While it's open, guests scan it for their letter.

Letter or A4. Print it all at once or one part at a time, or save it as a PDF for a print shop. These are the real pages with sample codes; your party's codes are made when you create it, and only you (or a co-host with the party's PIN) can print them.

How the host runs it

Make a party, pick Neon Uprising, and print the kit. Rename the Access Points after the real places in your house.

On the night you run the console from your phone. Pick the AI Overlords, scan in their hack cards, choose the game length, and press Start.

During the game guests come to you: you hand out a card when someone finishes a run, and you scrap whoever the console says. A co-host can help from their own phone with the party's PIN.

The host doesn't play. You know who the AI Overlords are; your job is the war.

What you need

Guests need only their phones. You need a phone to run the game from and a printer, or a print shop, for the kit. A TV or a laptop is optional, and either does the same job: a big shared screen for the Scrapyard and the console. Nobody needs one; it just helps.

Fair warning

It's a game about flagging your friends to their faces. People will lie to you, convincingly, and you'll be wrong about someone you trust. Lying is allowed. Showing your screen isn't.

Ready to jack in?

Every printable included.